You might assume this pattern is inherent to streaming. It isn't. The reader acquisition, the lock management, and the { value, done } protocol are all just design choices, not requirements. They are artifacts of how and when the Web streams spec was written. Async iteration exists precisely to handle sequences that arrive over time, but async iteration did not yet exist when the streams specification was written. The complexity here is pure API overhead, not fundamental necessity.
Can you recall a specific instance when something went very wrong — how did you fix it?
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// 入栈后栈仍保持单调递增(因为小的都被弹走了)